
I just discovered that the version of the Freecell game is “forgiving”, i.e. you can go back more than one step… “start over again” without a penalty point.
This makes the game an even better modeling tool than it used to be.
I always suspected that the first step really decides the rest of the journey… but being a Quickstart… jumping-without-thinking-type-of-person, this would not have









Lack of sleep is one of the biggest issues of our time. Not because you are doing anything useful, or because you don’t have time to sleep.






